Mining Known Issues and Limitations

This is a constantly updated list that keeps track of changes implemented over time. We ask that folks let us know when they find new issues or limitations that are not listed, so we can revise the list(s) as necessary.

CONTENTS:

Hand (First-Person) Mining
Ground Vehicle Mining (ROC/ROC DS)
Small Ship Mining (Prospector)
Medium Ship Mining (MOLE)
Large Ship Mining (undefined)
Capital Ship Mining (Orion)

 =====================================

 

Hand (First-Person) Mining

  • Multi-tool could be dropped and lost if held in hand while attempting to access inventory.

 

Ground Vehicle Mining (ROC/ROC DS)

  • Server delay in storage of crystals collected with the extraction laser could cause crystals to be thrown across the landscape if miners are impatient or move the laser too quickly.

 

Small Ship Mining (Prospector)

  • Male gender avatars may become stuck within the cockpit while attempting to exit the pilot seat; either choose a female avatar or have the ship impounded when returning to the station.

Surface Mining

  • When surface mining, boulder icons typically cannot be scanned by the pilot until within 200m of the rock due to server lag; scan the rock with the mining laser, instead.

 

Medium Ship Mining (MOLE)

  • Entering or exiting a mining turret after a course has been set in the nav computer (Star map/Skyline view) clears the set course, causing the pilot to re-set navigation and re-spool the quantum drive.
  • While sitting in a mining turret, clicking the turret power button to turn off the turret shuts off power to the entire ship.
  • Detonating a grenade in the ship's toilet destroys the quantum drive, stranding the ship.
  • Non-owner pilots may not be able to request maintenance services after the ship has been re-spawned following impoundment.

Asteroid Mining

  • Pilot-operated ship scanners first detect probability boxes at a range of about 10km. After first being detected by the ship scanner, probability boxes may be visible on the pilot's HUD for up to 20km.
  • Probability boxes show white star-shaped pips representing specific hits at approximately 5000m.
  • White star-shaped pips turn into boulder icons at a range of approximately 4400m.
  • Diamond icons representing rocks capable of being mined by hand become visible at less than 100m.
  • When asteroid mining, boulder icons can be scanned for composition at a distance of up to 4000m.
  • Asteroids containing Hephaestanite or Tungsten as the first element may prevent the pilot's scan readout from displaying the remaining elements.

Surface Mining

  • Pilot-operated ship scanners first detect probability boxes at a range of about 6500m, more or less (usually less). After first being detected by the ship scanner, probability boxes may be visible on the pilot's HUD for up to 10km.
  • Probability boxes show boulder icons at a range of approximately 4000m.
  • Diamond (gemstone) icons representing rocks capable of being mined by ground vehicle become visible at less than 1000m, usually less than 700m.
  • Diamond icons representing rocks capable of being mined by handheld laser become visible at less than 200m, usually less than 100m.
  • When surface mining, boulder icons typically cannot be scanned by the pilot until within 200m of the rock due to server lag, at which point, scanning by laser turret operators is far more efficient.

 

Large Ship Mining (undefined)

<Placeholder>

 

Capital Ship Mining (Orion)

<Placeholder>

 

 

Comments (0)

There are no comments posted here yet