Knowledge Base

Star Citizen is by no means a well optimized game, with top end GPUs and CPUs often struggling to have framerates above the “standard” of 60FPS minimum, it can be a confusing thing to see the in game graphics settings not having a large impact on your performance. Due to this, I have scoured through various means and resources to help improve your framerate for a more enjoyable experience and this article will show you how to do it!

1. Introduction
Like many committed Star Citizen backers, and with the aim of increased immersion, I’ve gradually made the transition from keyboard and mouse to dual sticks (HOSAS) to HOSAS plus pedals. In the process of doing so, I’ve made extensive use of the excellent guides and Star Citizen keybinding Control Profiles provided by such people as BuzZzKiller and, more recently, Johnathan Winters who provided the inspiration for adding pedals to my HOSAS setup. Credit to both for imparting their knowledge of the intricacies of keybindings and multi-input setups in Star Citizen. I would also like to thank RedLir in particular for his Joystick Gremlin videos which have proved invaluable. This guide could not have been written without watching the videos and articles which these individuals, and others, have posted on YouTube.

I have written this guide as a source document for Cornerstone members, or anyone else for that matter, who wants to take more control of their keybindings and avoid the oft-times frustrating area of game configuration.

I don’t yet have a throttle, but this article could equally be adapted to a HOSAS setup which also includes a throttle, or a HOSAT configuration. Although written for Virpil Constellation Alpha sticks, the principles are also equally applicable to other joystick manufacturers (although this hasn’t been tested!).

The details of the Stanton system's Aaron Halo asteroid belt have been a mystery for a long time, but during the last couple of years more information about its features have steadily been revealed by several explorers who have pushed beyond to learn and bring back new data about it.

My goal for this survey expedition was to comprehensively determine the characteristics of the asteroid belt from a general scientific perspective - including to verify if the asteroid belt structure is the same across different game servers, determine if its density differs around the circumference of the star, and most importantly to measure and gather details on its size, shape and density. 

The main outcome of the survey can be summarized in this chart, which exhibit the precise width and asteroid density of the 10 bands. 
Read on to learn about the expedition details and findings.

Aaron Halo Density Chart

Welcome to Hurston!

Hurston is a hot, arid planet that orbits closest to the star in the Stanton system. It is home to its namesake, Hurston Dynamics, an aristocratic family-run weapons manufacturer which since their purchase of the planet in 2865 has bled it dry. Unrestricted industry and mining, especially of antimatter precursor, have heavily polluted the atmosphere of the planet since the company took possession. The planet's ecosphere has been largely destroyed in just 50 years. Almost all indigenous life has been killed by the mining and manufacturing processes performed here.

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